Hello to everyone, so this sustainability we had to make our own game. Our game is based about cops and robbers but we have to make it a bit hard. The name of our game is Seed, planters and polluters you can read the information under my introduction. We changed a bit because we did a bit harder than what we planned now. The topic is about pollution and this game tells us that to plant and take care of our environment. My teammate did a great job helping especially Lyan, she did some of the rules of the game and give information about the game. Aili did great giving ideas about the game and correcting our grammar. For me, I plan the game and give them ideas about the game like the rules and the roles. Here is the schedule we did.
<<<Title: Seeds, Planters and the Polluters>>>
There are three teams in this game - The Planters, Seedlings and the Polluters.
3 - 4 Planters
2 - 3 Polluters
The rest of the remaining of the class are seedlings
Main Objective: Catch all the seedlings and turn them into whatever role has the most seedlings.
How to start the game
The seedlings are given time to hide at the beginning of the game. After a minute or so the planters are released, they have to find the seedlings. A few seconds after the planters are released, the polluters will be released, and they have to find the seedlings.
Note: YOU´RE NOT ALLOWED TO GO TO THE OTHER TEAM’S JAIL/GARDEN AND GET THE SEEDLINGS, ONLY THE SEEDLINGS ARE ALLOWED TO GET THEM!) DON'T PRETEND TO BE ONE OF THE SEEDLINGS. PLEASE DO NOT CHEAT!
Rules:
The taggers ( planters and polluters ) are not allowed to just barge in a prison and steal the seedlings
No cheating
The seedlings are the only ones allowed to get/tag other seedlings from jail.
~Roles~
Seedlings: Their main objective is to hide from both the planters and the polluters. If a planter tags them they are then taken to the planters prison where a planter will be stationed too. A seedling can get out of their prison/garden when another seedling has tagged them. The same happens with the polluter. Except when the seedlings are there for more than 3 minutes they become a polluter.
Planters: Their main objective is to catch as many seedlings as they can. 1 of them has to guard the jail, and they have to be at least 2 metres away from the prison. The other has to try and tag all of the seedlings and bring them to their garden.
Polluters: The main polluters objective is to catch all of the seedlings and turn them into polluters. The polluters also have a prison of their own where a guard will be stationed, and they have to be at least 2 metres away from the prison.
<<< Prison/Gardens >>>
The prison for the planters is called a garden because a planter is a positive role so their prison should be positive too. In their garden, one planter can be stationed in front of the garden but they have to be at least 2 metres away from the garden. If they tag a seedling and the seedling is still in their
The prison for the polluters is called a prison because a polluter is a negative role. When a seedling is captured and put into the prison there is a high chance that they can turn into a polluter. If they are still in prison for 3 minutes then they are now polluters and will help them capture other seedlings. The polluter can also have a guard stand by the prison, but they have to be at least 2 metres away from it.
When a seedling is captured in any of these prisons, they can get the captured seedling back. To do that they need to risk their lives and try to get into each tagger's prisons and tag the seedling so they could get out.
Graphic:
Kahui / Plan 1
Field / Plan 2
Alliah! This is a really great post! I'm really impressed with not only how well thought out your game is, but also your justification for the roles. You have also taken my comments from your last post about your grammar which is great to see! Well done!
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